Apple doesn't build large teams to work on every product they make. Instead, they hire very few, but very intelligent people who can work on different projects and move around as needed.
One day you might be working on the Remote app, and the next day you might get pulled on to another project that needs your help.
The engineers on the Mac OS and iOS teams move back and forth between the two projects based on release cycles and what needs to ship next.
Even on Final Cut Pro, team members were sometimes asked to work on the other pro applications if they needed help to ship on time.
Source: Sachin's Posterous
5. august 2010
Tekst 2 null beskriver og forklarer hvordan nettmedienes uttrykksformer blir til, hvordan de utbres og hvordan de brukes.